A way to create a bumpy surface using a texture. Alternative to Bump Mapping.
A way to create a bumpy surface without actually rendering a model of the bumps. Uses a smooth object.
Creating an image from a model.
Controls the transparency of an image.
NURBS - a model used to represent curves and surfaces. More flexible than polygons.
Polygons - Figure with at least 3 sides and angle, commonly used for models. Usually models are composed of many polygons.
Dividing an image by a grid into many tiles that are then used to make larger images. Tiles themselves tend to be small.
Process of associating bones of an animation skeleton with a portion of the model.
Opening through which light travels. Commonly used in cameras in conjunction with the shutter to control the amount of light reaching the interior.
The length of time a camera's shutter is open.
Distance between a lens/mirror and it's focus.
Equipment designed to create smooth camera movements.
Horizontal movement of a camera.
Proportional relation between width and height of a camera view.
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